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1. Dread Not? A Question for CCP Abathur - in Ships and Modules [original thread]
Edited by: Xia Xiou on 07/01/2011 18:42:00 How difficult is it to shoot down those fighter bombers?
- by Xia Xiou - at 2011.01.07 18:40:00
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2. Best two person fleet for L4s - in Ships and Modules [original thread]
Originally by: Zen Sins Just wanted to thank you all for your input. We will be trying this out this weekend. Just to confirm a few things: 1) We'll be going by the mission guides religiously. 2) Hardeners and ammo will be changed out acc...
- by Xia Xiou - at 2011.01.07 12:13:00
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3. Rail Fix - in Ships and Modules [original thread]
Edited by: Xia Xiou on 07/01/2011 11:36:33 IMO hybrids should do the most DPS. They use cap AND ammo. Increase damage and reduce range on the Rails. Blaster should get a massive tracking buff....not sure what else. Lasers should have the best...
- by Xia Xiou - at 2011.01.07 11:34:00
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4. Drone discrimination - in Ships and Modules [original thread]
Originally by: filingo rapongo I Demand an end to racial sterotyping and discrimination against drones throughout the eve cluster those little white x things floating around in space have feelings and stuff too im not really sure what th...
- by Xia Xiou - at 2011.01.06 19:02:00
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5. Best Amarr PvE boat? - in Ships and Modules [original thread]
Originally by: Anubis Xian Originally by: Zhilia Mann (though the geddon really needs solid drone skills as well). It doesn't need them any more than any other BS does. Actually, it does. With it's 125mb bandwidth you reall...
- by Xia Xiou - at 2011.01.06 18:42:00
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6. Hybrids Vs Projectiles Vs Lasers - in Ships and Modules [original thread]
Originally by: Omara Otawan Originally by: Rastigan Must be a good thing that those ships are fast and nimble, unlike plated trimarked Gallentes, thats the reason why many gallente armor rep bonused ships are fit with a shield tan...
- by Xia Xiou - at 2011.01.04 19:16:00
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7. Missions: EHP or HP Regen? - in Ships and Modules [original thread]
Edited by: Xia Xiou on 04/01/2011 17:35:58 Originally by: Pinky Starstrider Edited by: Pinky Starstrider on 04/01/2011 14:58:39 Regen > EHP for missions or WH's. Whomever the champ above said it isn't is out to lunch. A drake wi...
- by Xia Xiou - at 2011.01.04 17:28:00
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8. Missions: EHP or HP Regen? - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Mukirana Little flame: After the drake which is the bettar level 4 missions runner, the tengu or nighthawk, please don't say raven/CNR, I've tried them and I don't like their style in actio...
- by Xia Xiou - at 2011.01.04 12:08:00
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9. Maelstrom set-up questions for level 4's - in Ships and Modules [original thread]
Originally by: Aamrr Yes. Yes it does. Stacking penalties are per-attribute, which explains why ambit rigs, tracking enhancers, tracking computers, and tracking links are all mutually stacking penalized -- they all affect falloff, a stack...
- by Xia Xiou - at 2011.01.02 12:32:00
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10. Maelstrom set-up questions for level 4's - in Ships and Modules [original thread]
Originally by: Chainsaw Plankton I don't really like the ac mael for missions, the falloff is a bit weak. works well for up close missions though. I do however love the varg/macha. Yeah, that's what I am finding myself. The Mael just d...
- by Xia Xiou - at 2011.01.02 11:15:00
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11. Maelstrom set-up questions for level 4's - in Ships and Modules [original thread]
Originally by: Ruareve Edited by: Ruareve on 01/01/2011 23:30:51 Originally by: Xia Xiou Originally by: NoNah Very much so viable. As for rigs I'd suggest a Burst Aerator II(Roughly 15-20 mil) and some shield rig for th...
- by Xia Xiou - at 2011.01.02 02:04:00
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12. Maelstrom set-up questions for level 4's - in Ships and Modules [original thread]
Edited by: Xia Xiou on 01/01/2011 14:03:53 Originally by: NoNah Not sure what we're doing different but a Aerator adds roughly 70 dps for me. So for reference: [Maelstrom, New Setup 1] Tracking Enhancer II Tracking Enhancer II Gyro...
- by Xia Xiou - at 2011.01.01 14:03:00
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13. Maelstrom set-up questions for level 4's - in Ships and Modules [original thread]
Originally by: NoNah Originally by: Xia Xiou Originally by: NoNah Very much so viable. As for rigs I'd suggest a Burst Aerator II(Roughly 15-20 mil) and some shield rig for the remaining calibration. There's no real reason ...
- by Xia Xiou - at 2011.01.01 13:08:00
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14. Maelstrom set-up questions for level 4's - in Ships and Modules [original thread]
Originally by: NoNah Very much so viable. As for rigs I'd suggest a Burst Aerator II(Roughly 15-20 mil) and some shield rig for the remaining calibration. There's no real reason not to use a XL shield booster. Once you get the hang of ma...
- by Xia Xiou - at 2011.01.01 12:03:00
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15. "Mission specific hardeners" - in Missions & Complexes [original thread]
Don't forget the Damage Control II. Never forget the Damage Control II. They are an exception to the diminishing returns rule. Plus, if worst comes to worst it takes your hull from 0 resist to 60% to all.
- by Xia Xiou - at 2011.01.01 11:55:00
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16. Maelstrom set-up questions for level 4's - in Ships and Modules [original thread]
Edited by: Xia Xiou on 01/01/2011 11:39:43 I am trying to set-up a Maelstrom to dual box with a Domi. The Domi pilot is an industry alt and has almost no gun skills but has excellent drone and armor tanks skills and is usually set-up with RR, ...
- by Xia Xiou - at 2011.01.01 11:39:00
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17. Sentry drones, omni's and optimal range. - in Ships and Modules [original thread]
Thanks for the fast answers guys =)
- by Xia Xiou - at 2008.04.21 01:52:00
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18. The Tempest and 7 turrets - a response from CCP is requested. - in Ships and Modules [original thread]
Originally by: Vymorna Grom I think Minnie ships are truly among the best in the game. The 'Phoon is an awesome weapons platform; after the Drake the 'Cane is a strong candidate for No.2 spot among best BCs; the Rupture is a little pwnmob...
- by Xia Xiou - at 2008.04.21 01:02:00
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19. Sentry drones, omni's and optimal range. - in Ships and Modules [original thread]
How exactly do you figure the optimal range on a sentry when you have an Omni or 2 fitted. With just sharpshooter its easy enough, but when you add Omni's are the modifiers additive or multiplicative? And how much does the diminishing returns affe...
- by Xia Xiou - at 2008.04.21 00:48:00
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20. Maybe the Destroyer fix really is this easy. - in Ships and Modules [original thread]
Destroyers are extraordinarily useful ships. I use mine probably every day. My Catalyst has 3 cap relays in the lows, an AB and cap recharger in the mids, and 4 tractors and 4 salvagers in the highs. Nothing short of a battlecruiser could do its...
- by Xia Xiou - at 2008.04.21 00:43:00
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